Wednesday, November 5, 2014

30 Minutes for 30 Days, Day 5: Momentum!

Welcome to Day 3 of my 30 Minutes for 30 Days series!  If you are just joining me, you can find out how this all got started HERE.  You can read all the 30 for 30 posts HERE.


Confession:  I did not do my entire 30 minutes of cleaning/neatening/decluttering yesterday.  I'm determined not to let this become a trend, so I'm going to make up for it by tacking on 15 minutes to today's session.  I'll be working in the art room this afternoon, and all I'm going to say about it is that the room is in utter chaos and I'll just have to wade in and make whatever progress is possible in 45 minutes.  It's so bad that I'm not sure I'll be willing to post a picture.  Do you know how bad something has to be to cause me to not post a picture???

For The Minimalist Game, I'm getting rid of:
  1. A bunch of plastic grocery bags that I had been planning to fold neatly and store for when I clean the litter boxes, but then I decided that one full bag of neatly-folded grocery bags was probably plenty for now.  (It's not like I'll never have anymore.)
  2. Four insulated lunch bags that were left over from a cheese-tasting party we had several weeks ago.
  3. A dead computer, that we held onto because that's what you do until the emotional bond fades.
  4. An insulated drink cooler that is, uh, cool, but we never use it.
  5. Nine - NINE - broomstick skirts that I was hoarding, because in the past I sometimes needed to give one to a student when I was teaching character dance class, which I am unlikely to ever teach again due to shenanigans.

This is ridiculous.

Can you believe that we're getting rid of anything PINK?

This was such a nifty computer.  :(  

NINE skirts.  And the cool cooler.

15 types of things, of which today's count is 15 individual items plus, oh, let's say "lots" of plastic grocery bags.  In all I estimate I've gotten rid of 65+ items to date.

When I first started this project, I wasn't sure how I was going to keep finding more and more things to get rid of, but the momentum builds so quickly that searching for hidden treasure to release into the wild is addictive.  It is empowering.  It is freeing.


How are you counting the items you get rid of?  Individually, in groups, in categories, something else?  I tend to be a free-wheeler with rules, because I like to game the system in favor of making it more likely that I'll stick with the project.  What about you?

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